Careers at Lumenstory
We’re a CGI and 3D studio that combines storytelling with technical precision. We build screen-ready visuals from concept and storyboard to final render – with focus on wow, accuracy and deliverables that actually fit the medium.
- End-to-end production: concept → storyboard / animatic → final render
- Screen-ready execution: LED / 3DOOH / event screens / mapping
- Clear process & approvals: align the idea before expensive renders start
Conditions that help people produce strong work.
We avoid vague “dream team” promises. What matters is whether the working setup helps deliver quality.
Process over chaos
Clear stages, approvals and production logic help reduce stress and random rework.
Meaningful visual work
Projects are built for real formats, real screens and real client outcomes – not just decorative motion.
Technical precision matters
People who care about medium fit, pixels, formats and finalization can actually apply that discipline here.
Feedback with a purpose
Reviews are part of the system, not random noise. The goal is stronger output, not endless revision loops.
High-level visual standards
The expectation is not “good enough”, but polished, presentation-ready work that can survive real deployment.
End-to-end thinking
You can work inside a pipeline where concept, production and final delivery are treated as one system.
Open roles
Choose a role below – or send your portfolio if you don’t see an exact match. We’re always interested in strong specialists.
Motion Designer / Compositing Artist
We are looking for a Motion Designer / Compositing Artist who can assemble a final video product from multiple elements – 3D renders, render passes, graphics, video and effects – and bring the project to a polished final result.
3D Artist (Cinema 4D / Redshift)
We are looking for a 3D Artist who works confidently in Cinema 4D and Redshift and can create strong final-quality visuals – from model to polished render.
How we work on projects – and why that makes team life easier.
We do not run on chaotic last-minute revisions. A predictable pipeline helps us hit the intended result before expensive production and rendering go too far. Storyboard / animatic is a key control point: it reduces rework, speeds up approvals and keeps deadlines more realistic.
Brief & scope
Task, medium, deadline and references.
Concept direction
Approach to the wow effect and medium fit.
Storyboard / animatic
The stage where the intent gets aligned.
Production
3D / CGI, simulations, integration, polish.
Finalization & delivery
Render + adaptations for actual formats.
Who tends to fit well here
- You think in terms of result: what the audience should feel or understand, and for which medium.
- You can work through a pipeline: draft → preview → final, without chaos.
- You care about precision: dimensions, pixels, formats and technical requirements are not “small details”.
- You take feedback calmly and translate it into clear revisions.
- You push work to the point where it feels production-ready, not “almost there”.
- You keep structure in files, scenes, versions and handoff logic.
- You can explain your decisions briefly and clearly.
We’re probably not a fit if…
- You prefer improvisation without stages and approvals.
- You dislike technical constraints such as formats, screens, timelines and QA.
- You expect someone else to “assemble” your result into a final deliverable without your involvement.
Hiring process
Portfolio review
We look at relevance of work and level of finalization.
Short call
A quick conversation about experience, role, expectations and availability.
Practical task if needed
A small task may be used when we need to understand approach and quality level.
Offer / contract details
We align collaboration format, role details and starting conditions.
Onboarding
Access to pipeline logic, file standards, review rhythm and team communication.
Team in action
We build results through process and attention to detail – from the first idea to the final deliverable that actually fits the medium.
What we look at in portfolios
- Clarity of intent: what the work is trying to achieve
- Level of finish, not just concept energy
- Attention to medium, format and technical constraints
- Ability to structure and present work clearly
- Evidence that the person can take work to a production-ready state
What weakens applications
- Too many unfinished or weak pieces in one portfolio
- Beautiful fragments with no sense of context or final use
- Messy file / scene / version discipline visible in the presentation
- No explanation of role, contribution or production logic
- Work that looks “almost ready”, but not truly final
Send your portfolio / CV
If you see a relevant role – apply directly. If you don’t, but your work feels aligned with the level and process, send your portfolio anyway.
